Removes the debug state from the target.
This function removes the debug state from the target, much like what happens when the target is disconnected. The debug state includes hardware and software breakpoints, global breakpoints, profiling state, and anything else that might effect target execution. The state can be restored using GEL_RestoreDebugState or selecting Restore Debug State from the Debug menu.
Synchronous from GEL: No
Completely synchronous: No