Data Structures

Here are the data structures with brief descriptions:
Engine_AlgDescDescriptor for an alg. This object can be passed to Engine_addAlg(), to dynamically add an alg to an engine
Engine_AlgInfoProperties of an Engine algorithm
Engine_AlgInfo2Properties of an Engine algorithm
Engine_AttrsAttributes of an Engine
Engine_DescThis structure is passed to Engine_add(), and contains parameters to specify an engine
Engine_DllAlgDescDescriptor for a dynamically loaded alg. A dynamic library for a codec must export a function that fills in a structure of this type
IALG_FxnsDefines the fields and methods that must be supplied by all XDAIS algorithms
IALG_MemRecMemory records
IALG_ObjAlgorithm instance object definition
IALG_ParamsAlgorithm instance creation parameters
IALG_StatusPointer to algorithm specific status structure
SKEL_FxnsTable of functions defining the interface of a skeleton
ti_sdo_ce_osal_Memory_AllocParamsParameters for ti_sdo_ce_osal_Memory_alloc() & ti_sdo_ce_osal_Memory_free()
VISA_MsgHeaderVISA message header
xdc_runtime_Memory_Stats
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