The svGpuLutGen_t structure is the configuration structure used by the following kernel(s) TIVX_KERNEL_GENERATE_3DBOWL, TIVX_KERNEL_GENERATE_GPULUT.
Data Fields | |
vx_int16 | SVInCamFrmHeight |
vx_int16 | SVInCamFrmWidth |
vx_int16 | SVOutDisplayHeight |
vx_int16 | SVOutDisplayWidth |
vx_uint8 | numCameras |
vx_int8 | subsampleratio |
vx_int8 | useWideBowl |
vx_int16 svGpuLutGen_t::SVInCamFrmHeight |
Height of input image
vx_int16 svGpuLutGen_t::SVInCamFrmWidth |
Width of input image
vx_int16 svGpuLutGen_t::SVOutDisplayHeight |
Height of Output image
vx_int16 svGpuLutGen_t::SVOutDisplayWidth |
Width of Output image
vx_uint8 svGpuLutGen_t::numCameras |
Number of cameras in the system, typically 4
vx_int8 svGpuLutGen_t::subsampleratio |
Mesh subsampling factor, typically set to 4
vx_int8 svGpuLutGen_t::useWideBowl |
0:Use default bowl 1: Use flat bowl