Vision Apps User Guide

Detailed Description

The svGpuLutGen_t structure is the configuration structure used by the following kernel(s) TIVX_KERNEL_GENERATE_3DBOWL, TIVX_KERNEL_GENERATE_GPULUT.

Data Fields

vx_int16 SVInCamFrmHeight
 
vx_int16 SVInCamFrmWidth
 
vx_int16 SVOutDisplayHeight
 
vx_int16 SVOutDisplayWidth
 
vx_uint8 numCameras
 
vx_int8 subsampleratio
 
vx_int8 useWideBowl
 

Field Documentation

◆ SVInCamFrmHeight

vx_int16 svGpuLutGen_t::SVInCamFrmHeight

Height of input image

◆ SVInCamFrmWidth

vx_int16 svGpuLutGen_t::SVInCamFrmWidth

Width of input image

◆ SVOutDisplayHeight

vx_int16 svGpuLutGen_t::SVOutDisplayHeight

Height of Output image

◆ SVOutDisplayWidth

vx_int16 svGpuLutGen_t::SVOutDisplayWidth

Width of Output image

◆ numCameras

vx_uint8 svGpuLutGen_t::numCameras

Number of cameras in the system, typically 4

◆ subsampleratio

vx_int8 svGpuLutGen_t::subsampleratio

Mesh subsampling factor, typically set to 4

◆ useWideBowl

vx_int8 svGpuLutGen_t::useWideBowl

0:Use default bowl 1: Use flat bowl