skel.h File Reference


Detailed Description

The Codec Engine System Programming Interface (SPI) for skeleton developers.

#include <ti/sdo/ce/visa.h>
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Data Structures

struct  SKEL_Fxns
 Table of functions defining the interface of a skeleton. More...

Typedefs

typedef VISA_Status(* SKEL_CALLFXN )(VISA_Handle handle, VISA_Msg msg)
 Prototype for a skeleton's call() implementation.
typedef VISA_Handle(* SKEL_CREATEFXN )(Void *reserved, String name, Void *params)
 Prototype for a skeleton's create() API.
typedef Void(* SKEL_DESTROYFXN )(VISA_Handle handle)
 Prototype for a skeleton's destroy() API.
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